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Home > Online Games > Numfield > Evil Assassin |
An improvent introduced by Frank is, to allow a set of synchronously started Assassins to cooperate perfectly. For the Java insiders: This is achieved by keeping information in class variables rather than instance variables and therefore allow the instances to act consistently. Joe claims there is a minor bug in my code, but didn't come up with a fix (September 14th 1999). Presentation is "as is", no warranty.
Below you can watch a gang of two Assassins picking up on the top strategies. If you have an Java Console enabled Browser, you should watch Assassins periodical reports there.