T o see a certain strategy (which is not retired) click on the leagues in the same line.
Chronology of contributions:
Januar 7th, 2000: Mark Delanos updates Beside setting up his special contests Mark also reworked some of his strategies and sent TinyArrr and FullMonty. I have to confess those were in my drawers for at least three weeks, due to holiday stress symptoms :-( TinyArrr consists only of a very small class file and is quite successfull, so is my Neuro6min. Both are inspired by Marks weight limit contests.
December 14th, 1999: Mark Delanos updates Mark reworked his strategies SirArrr, LordArrr, SirArrrX, MrVec and SirVec and sents new PigKiller and SimpleArrr. Tough stuff! Since MrVec and SirVec play the same bid most of the times they could be considered the same strategy and Mark himself suggest only putting one XXVec into a league, since otherwise they are rather unbeatable (hmm, I'll test that later). My new strategy Neuro9 is the first of a hopefully improveable family of neural nets (someone hat to do that) and plays fairly well. Since Joe had 8 strategies in the champions league, I removed Buttercup, Yankovic and BlueStreak from there!
November 29th, 1999: User configurable league... ... and minor update to TimeWarp.
November 21th, 1999: LordArrr and Markov join in. Mark Delano sends LordArrr which does not improve it's predecessor in the regular league, but does better in the Pi-experiment and against BlindPig . LordArrr is based on Marks EvalX an extension of Don Rebles Evaluator class which hopefully will be released in source code sometimes. He also supplied updates of his other strategies. Don Reble sends in Markov a surprisingly short class, which does very well and does not let look my own weird and complicated attempts look reasonable :-) I also put up taxonomy data supplied by them, and released the source code of MrArrr Mark sent. The other information they sent, might show up somewhere else later. And, yes, I am working on new strategies myself, at times.
November 13th, 1999: SirArrr, SirArrrX arive. Mark Delano sent another improvement of his strategies and he found a bug in the numfield simulator which I fixed . Please download the recent numfpack.zip : It contains missing subclasses of NFocusPQ not contained earlier. Further the previous numfield-Applet showed every strategy but the first a telepathic cooperator, which actually was a shadow of the strategy itself and hided one competitor with that shadow. It was a simple counting bug and one byte more of source code fixed it. I am sorry. In large environments this effect is not to big, but e.g. my recent CurryX needed a new fine tuning after fixing that bug in the Applet!
November 7th, 1999: MrArrr fixed. Now MrArrr wins consistently in the regular league!
November 5th, 1999: Mark Delano joins the show. Just joining this week, Mark contributed 3 strategies very fast. His third Strategy MrArrr is allready very good, though slightly excentric: In the regular league it either wins by a huge gap or sometimes quietly succumbs. On the other hand it has serious trouble in the champions league. But I guess Mark has more ideas left and we will see more soon?! Btw all of Marks strategies are based on Don Rebles Evaluator class!