
// Pass or
//	behave like the best player did last time!
class Mimikri extends Strategy
{
	public int initial_turn()
	{
		return 1;
	}
	public int turn(int last_turns[], int scores[],
					int carryOver, int turn_no)
	{
		int i, i0;

		if ( scores[0] < 0 && Math.random() < 0.3 ) return 1;
		if ( Math.random() < 0.3 ) return 0;

		i0 = 0;
		for (i = 1; i < opponents; i++)
		{
			if ( scores[i] >= scores[i0] ) i0 = i;
		}
		return last_turns[i0];
	}
}

